Closed bartoszOlewinski closed 8 months ago
yes you're right, changing line 12 of warehouse.sdf to use ogre2 with: <render_engine>ogre2</render_engine>
fixes this issue. Although I've noticed that in its original state, the lidar visualization tool in fortress occasionally works erratically.
Please provide the following information:
Package version: 3d4f8e95a8220ff3e9231ca1436eab8e3d8d6d53, the latest
Expected behaviour When the simulation is run with a properly setup robot.yaml file, the Lidars should be sending rays up to certain number, returning Ranges varying in size depending on what was hit.
Actual behaviour The lidar's scan topic is returning only Ranges equal to 0.0. Lidar visualization tool will showcase only extremely short rays being sent out, with occasional one ray escaping. The bug prevents use of either of two supported 2d lidars.
To Reproduce Provide the steps to reproduce:
Other notes I have changed the render engine tag in the warehouse.sdf file from: "ogre" to "ogre2" That has fixed the issue on my machine.