It will be nice to have the object-picking functionality ( using raycast and returning the position vector/normal vector for that specific position )It can be useful in case you decide to use the viewer to augment the scene ( let's say... select the position/where you want to apply some external force... or selecting the joint for which you want to change its corresponding DOF etc )
It will be nice to have the object-picking functionality ( using raycast and returning the position vector/normal vector for that specific position )It can be useful in case you decide to use the viewer to augment the scene ( let's say... select the position/where you want to apply some external force... or selecting the joint for which you want to change its corresponding DOF etc )