clementinise / CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip
GNU General Public License v3.0
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Replacing Roar.wav for eyeless dog replaces forest giant sounds too #22

Open XBOXLIVE360a opened 3 days ago

XBOXLIVE360a commented 3 days ago

they have the same name in-game i tried using metadata to seperate them but im probably doing something wrong because its still using the same sound for both of them

does anybody know how i can fix this?

XBOXLIVE360a commented 2 days ago

i found out that you can specify audio source names so its exclusive to a single mob

putting the audio files in a folder like this: AudioSourceForAnything-AS for the eyeless dog its "MouthDog(Clone)-AS"

@no00ob on discord helped me solve this problem.