Closed danpolanco closed 8 years ago
It looks like in EntityChocobo.java, CC2 check if the client is remote and if they are, they aren't allowed to open the Chocopedia gui. Yeah?
if (!worldObj.isRemote) { if (player.getHeldItem() != null && player.getHeldItem().getItem() == Additions.chocopediaItem && isTamed() && getOwner() == player) { ChocoCraft2.proxy.openChocopedia(this); return true; } }
So the gui opens in single player, but not multiplayer.
Mhm nice catch, i need to change it to use a packet anywho,
Was fixed by @clienthax a while back
It looks like in EntityChocobo.java, CC2 check if the client is remote and if they are, they aren't allowed to open the Chocopedia gui. Yeah?
So the gui opens in single player, but not multiplayer.