Closed NicoKiaru closed 7 months ago
I've deleted the previously generated cppbuild folder and relaunch the script. The console output is a bit longer but I think I get the same error:
./cppbuild.sh
Detected platform "windows-x86_64"
Building for platform "windows-x86_64"
Installing "clij2fft"
~/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild ~/Dropbox/BIOP/clij2-fft/native
-- The C compiler identification is MSVC 19.35.32215.0
-- The CXX compiler identification is MSVC 19.35.32215.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - failed
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - works
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for CL_VERSION_3_0
-- Looking for CL_VERSION_3_0 - found
-- Found OpenCL: C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v12.1/lib/x64/OpenCL.lib (found version "3.0")
-- Found Python3: C:/ProgramData/miniforge3/python.exe (found version "3.10.12") found components: Interpreter
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/chiarutt/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild
Microsoft (R) Program Maintenance Utility Version 14.35.32215.0
Copyright (C) Microsoft Corporation. All rights reserved.
[ 33%] Converting totalvarationterm.cl to string.
calling python stringify
[ 33%] Built target generate_preamble
[ 66%] Building CXX object CMakeFiles/clij2fft.dir/clij2fft.cpp.obj
clij2fft.cpp
C:\Users\chiarutt\Dropbox\BIOP\clij2-fft\native\clij2fft\clij2fft.cpp(15): fatal error C1083: Cannot open include file: 'CL/cl.h': No such file or directory
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E cmake_cl_compile_depends --dep-file=CMakeFiles\clij2fft.dir\clij2fft.cpp.obj.d --working-dir=C:\Users\chiarutt\Dropbox\BIOP\clij2-fft\native\clij2fft\cppbuild --filter-prefix="Note: including file: " -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1435~1.322\bin\Hostx64\x64\cl.exe @C:\Users\chiarutt\AppData\Local\Temp\nm8095.tmp' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\clij2fft.dir\build.make /nologo -SL CMakeFiles\clij2fft.dir\build' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\Makefile2 /nologo -S all' : return code '0x2'
Stop.
I have several CUDA toolkit installed (11.3, 12.1, 10.0). If I attempt to use 12.1, I think I get a different error:
chiarutt@SV-01-099 MINGW64 ~/Dropbox/BIOP/clij2-fft/native (master)
$ ./cppbuild.sh
Detected platform "windows-x86_64"
Building for platform "windows-x86_64"
Installing "clij2fft"
~/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild ~/Dropbox/BIOP/clij2-fft/native
-- The C compiler identification is MSVC 19.35.32215.0
-- The CXX compiler identification is MSVC 19.35.32215.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - failed
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - works
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for CL_VERSION_3_0
-- Looking for CL_VERSION_3_0 - found
-- Found OpenCL: C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v12.1/lib/x64/OpenCL.lib (found version "3.0")
-- Found Python3: C:/ProgramData/miniforge3/python.exe (found version "3.10.12") found components: Interpreter
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/chiarutt/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild
Microsoft (R) Program Maintenance Utility Version 14.35.32215.0
Copyright (C) Microsoft Corporation. All rights reserved.
[ 33%] Converting totalvarationterm.cl to string.
calling python stringify
[ 33%] Built target generate_preamble
[ 66%] Building CXX object CMakeFiles/clij2fft.dir/clij2fft.cpp.obj
clij2fft.cpp
C:\Users\chiarutt\Dropbox\BIOP\clij2-fft\native\clij2fft\clij2fft.cpp(15): fatal error C1083: Cannot open include file: 'CL/cl.h': No such file or directory
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E cmake_cl_compile_depends --dep-file=CMakeFiles\clij2fft.dir\clij2fft.cpp.obj.d --working-dir=C:\Users\chiarutt\Dropbox\BIOP\clij2-fft\native\clij2fft\cppbuild --filter-prefix="Note: including file: " -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1435~1.322\bin\Hostx64\x64\cl.exe @C:\Users\chiarutt\AppData\Local\Temp\nm8095.tmp' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\clij2fft.dir\build.make /nologo -SL CMakeFiles\clij2fft.dir\build' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\Makefile2 /nologo -S all' : return code '0x2'
Stop.
chiarutt@SV-01-099 MINGW64 ~/Dropbox/BIOP/clij2-fft/native (master)
$ ./cppbuild.sh
Detected platform "windows-x86_64"
Building for platform "windows-x86_64"
Installing "clij2fft"
~/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild ~/Dropbox/BIOP/clij2-fft/native
-- The C compiler identification is MSVC 19.35.32215.0
-- The CXX compiler identification is MSVC 19.35.32215.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - failed
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - works
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for CL_VERSION_3_0
-- Looking for CL_VERSION_3_0 - found
-- Found OpenCL: C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v12.1/lib/x64/OpenCL.lib (found version "3.0")
-- Found Python3: C:/ProgramData/miniforge3/python.exe (found version "3.10.12") found components: Interpreter
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/chiarutt/Dropbox/BIOP/clij2-fft/native/clij2fft/cppbuild
Microsoft (R) Program Maintenance Utility Version 14.35.32215.0
Copyright (C) Microsoft Corporation. All rights reserved.
[ 33%] Converting totalvarationterm.cl to string.
calling python stringify
[ 33%] Built target generate_preamble
[ 66%] Building CXX object CMakeFiles/clij2fft.dir/clij2fft.cpp.obj
clij2fft.cpp
cl_version.h: CL_TARGET_OPENCL_VERSION is not defined. Defaulting to 300 (OpenCL 3.0)
[100%] Linking CXX shared library clij2fft.dll
LINK: command "C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1435~1.322\bin\Hostx64\x64\link.exe /nologo @CMakeFiles\clij2fft.dir\objects1 /out:clij2fft.dll /implib:clij2fft.lib /pdb:C:\Users\chiarutt\Dropbox\BIOP\clij2-fft\native\clij2fft\cppbuild\clij2fft.pdb /dll /version:0.0 /machine:x64 /INCREMENTAL:NO -LIBPATH:\Users\haase\code\ops-experiments\ops-experiments-opencl\native -LIBPATH:C:\OpenCL\clFFT-2.12.2-Windows-x64\lib64\import clFFT.lib C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v12.1\lib\x64\OpenCL.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTFILE:clij2fft.dll.manifest" failed (exit code 1181) with the following output:
LINK : fatal error LNK1181: cannot open input file 'clFFT.lib'
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_dll --intdir=CMakeFiles\clij2fft.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100220~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100220~1.0\x64\mt.exe --manifests -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1435~1.322\bin\Hostx64\x64\link.exe /nologo @CMakeFiles\clij2fft.dir\objects1 @C:\Users\chiarutt\AppData\Local\Temp\nmB74C.tmp' : return code '0xffffffff'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\clij2fft.dir\build.make /nologo -SL CMakeFiles\clij2fft.dir\build' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\bin\HostX64\x64\nmake.exe" -s -f CMakeFiles\Makefile2 /nologo -S all' : return code '0x2'
Stop.
It looks like it can't find 'clFFT.lib' however based on your first comment you put it in the right spot (C:\OpenCL\clFFT-2.12.2-Windows-x64\lib64\import). Any chance it is still open in the unzip program or something?
It's there apparently:
Maybe there's some rights issues. I'll move the folder somewhere else.
EDIT nope. Moving it to my user folder does not change anything
I'll get back to this next week. It could be just a stupid path issue. I'll re-DL the zip. Maybe I'll try a lower version number just in case.
I forgot a -Full in the path 😓 :
C:\OpenCL\clFFT-**Full**-2.12.2-Windows-x64\lib64\import
Now it works
Hello!
I'm trying to run the code in my IDE (intellij) and try to follow the build instructions (https://clij.github.io/clij2-fft/docs/buildlibs/build).
Step 1: I've dowloaded the zipped windows release (I have win 11) of clFFT (v2.12.2), unpacked it and made sure this directory was valid: "C:/OpenCL/clFFT-2.12.2-Windows-x64/lib64/import/" Step 2: I already have Git installed and Visual Studio Community 2022 c++ compiler. I assumed version 2022 vs 2019 should be ok Step 3: I modified one path of
cppbuild.sh
because my CUDA toolkit is v11.3 and not v11.2 (C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v11.3/include/
)Still when running cppbuild.sh in the shell precised in the instructions I get this error:
Any idea what could be wrong ? What did I forget ? I don't get where
CL/cl.h
should be...