Quest items should be explicitly handled (AKA ignored) when the player "activates" them in their inventory.
Otherwise the game goes ahead and looks up the quest item's equipment slot, which returns -1, and gets an invalid array access, causing a sad face to appear on this player's face.
Quest items should be explicitly handled (AKA ignored) when the player "activates" them in their inventory.
Otherwise the game goes ahead and looks up the quest item's equipment slot, which returns -1, and gets an invalid array access, causing a sad face to appear on this player's face.