clintbellanger / flare

Free Libre Action Roleplaying Engine
http://clintbellanger.net/rpg/
GNU General Public License v3.0
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Currency Configuration #897

Closed clintbellanger closed 11 years ago

clintbellanger commented 11 years ago

Right now the engine uses the term "gold" in many places. Obviously we prefer the engine to be genre-neutral. I think we should replace all the internal variable names from "gold" to "currency".

We'll also add several currency-based config options in a new engine/currency.txt

Things to put in this config file:

Additionally, we want to remove the hardcoded gold loot animations and replace them with configurable options. Probably in engine/loot.txt

https://github.com/clintbellanger/flare/blob/master/src/LootManager.cpp#L571

makrohn commented 11 years ago

I know we already do use reward_currency in npc dialogs.

I feel like engine/ is also starting to really proliferate. Instead of engine/currency.txt and the existing engine/loot.txt and engine/autopickup.txt, since all are "loot" related, can we get those into just engine/loot.txt?

clintbellanger commented 11 years ago

I'm fine with all that being in loot.txt