Closed makrohn closed 12 years ago
The way I did it, the character sprite was rendering on top of the foreground and object layers. Looking into it.
No need to revert, continue and fix the issue. Don't draw renderables with the Foreground layer, only with the Object layer. That means you need to purge all of that renderable logic from the Foreground render functions (which will probably make them almost identical to the background/fringe render functions).
With apologies, I didn't properly test this feature. Will resubmit when it is properly tested. Reverts #900