Closed hean01 closed 11 years ago
Hm. It would be nice to merge FPS changes before doing work in branch. FPS is very useful for tracking performance with lights...
I'm expecting the lighting experimentation to take a while, so we'll be merging new features from the master branch into "lighting" several times. If someone sends a pull request to my lighting branch that contains merges from master, I'll gladly pull.
of in game times and time spent on playing the game.
In game times are scaled by time_factor so an actual day in game is shorter then real day, eg. time_factor of 10 makes a 24hour period in game actual 2.4hours in game play.
Conflicts: