clintbellanger / flare

Free Libre Action Roleplaying Engine
http://clintbellanger.net/rpg/
GNU General Public License v3.0
166 stars 41 forks source link

Pull this and you'll be happy. #940

Closed stefanbeller closed 11 years ago

stefanbeller commented 11 years ago

Seriously: This pull request contains one of the last array->vector conversions. The other arrays are all fully loaded, e.g. the sounds for hero footsteps are always 4, so whether we use an array or vector doesn't make a difference.

dorkster commented 11 years ago

One small thing. I noticed you changed the fps display so that it doesn't have 'fps' tacked on to the end. Was this intentional? If so, you should probably change the dummy string in loadFPS() so that the approximate text width is more accurate.

stefanbeller commented 11 years ago

@dorkster Did you mean a correction as in the last commit?

dorkster commented 11 years ago

Yes, but I forgot to mention you should use JUSTIFY_LEFT for the label itself.