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clintbellanger
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flare
Free Libre Action Roleplaying Engine
http://clintbellanger.net/rpg/
GNU General Public License v3.0
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Clarify gameplay for new players
#833
pennomi
closed
11 years ago
8
Animation Warnings
#832
pennomi
closed
12 years ago
3
Fix some colors for Power requirements
#831
dorkster
closed
12 years ago
0
Fix equipment slots assigning order
#830
igorko
closed
12 years ago
0
Music volume can't be increased if it was 0 on game load.
#829
igorko
closed
12 years ago
1
Equipment item sets
#828
igorko
closed
12 years ago
1
Check equipment slots order on savegame loading
#827
igorko
closed
12 years ago
0
Make item types translatable
#826
igorko
closed
12 years ago
0
Fix updating Label colors
#825
dorkster
closed
12 years ago
0
Add possibility for voice acted npcs.
#824
stefanbeller
closed
12 years ago
0
Bonused stats are not green anymore
#823
igorko
closed
12 years ago
4
Support adding new slots to MenuInventory equipment
#822
igorko
closed
12 years ago
0
Make scrollwheel work on MenuLog & add inpt->resetScroll()
#821
dorkster
closed
12 years ago
0
Replacing atoi by toInt, start on animation class refactoring.
#820
stefanbeller
closed
12 years ago
0
Remove unused code.
#819
stefanbeller
closed
12 years ago
0
Fix some stat bugs
#818
dorkster
closed
12 years ago
0
Update config files
#817
igorko
closed
12 years ago
0
Add "new style" Inventory layout
#816
igorko
closed
12 years ago
0
Remove unused elements; change water to ice
#815
dorkster
closed
12 years ago
0
remove duplicate code.
#814
stefanbeller
closed
12 years ago
2
Add breaks to checkPixel
#813
dorkster
closed
12 years ago
0
Removing duplicate code, tighter make options.
#812
stefanbeller
closed
12 years ago
0
Allow arbitrary slot positioning for MenuItems
#811
igorko
closed
12 years ago
0
Allow defining elemental types in engine/elements.txt
#810
dorkster
closed
12 years ago
2
Map rendering improvements for objects layer as well.
#809
stefanbeller
closed
12 years ago
0
Drop items when Inventory is full
#808
dorkster
closed
12 years ago
2
Another optimisation to the rendering;
#807
stefanbeller
closed
12 years ago
0
dumb mistake at optimizing code.
#806
stefanbeller
closed
12 years ago
0
Little optimization.
#805
stefanbeller
closed
12 years ago
0
Complete some minor TODOs
#804
dorkster
closed
12 years ago
0
Support translations for keybind labels
#803
dorkster
closed
12 years ago
0
Keyboard navigation for GameState menus
#802
dorkster
closed
12 years ago
3
Check translation for Key Bindings
#801
clintbellanger
closed
12 years ago
0
Keyboard available in starting game states.
#800
stefanbeller
closed
12 years ago
3
Possible bug detected at rewriting the mapcollider to use vectors.
#799
stefanbeller
closed
12 years ago
1
more array by vector replacement.
#798
stefanbeller
closed
12 years ago
0
Label options for unspent Power points
#797
dorkster
closed
12 years ago
0
Add checkPixel to Utils
#796
dorkster
closed
12 years ago
0
Replacing arrays by vectors: Magic numbers?
#795
stefanbeller
closed
12 years ago
1
Item: replace arrays by vector.
#794
stefanbeller
closed
12 years ago
0
Map Backdrops
#793
clintbellanger
closed
10 years ago
3
MenuPowers label options
#792
clintbellanger
closed
12 years ago
0
Tile-based hotspots WIP
#791
dorkster
closed
12 years ago
2
Fix gaps around items in actionbar
#790
dorkster
closed
12 years ago
1
Add CombatText duration/speed options
#789
dorkster
closed
12 years ago
1
Fix undelcared CombatMessage variables
#788
dorkster
closed
12 years ago
1
Combat Text options
#787
clintbellanger
closed
12 years ago
0
Do not load sound and music, if respective volume is zero.
#786
stefanbeller
closed
12 years ago
1
Stat-based bonuses
#785
dorkster
closed
12 years ago
4
Show mental damage in Character menu
#784
dorkster
closed
12 years ago
0
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