clintbellanger / heroine-dusk

April OneGameAMonth WIP dungeon crawl game
http://heroinedusk.com
115 stars 22 forks source link

Additional options for difficulty #8

Closed clintbellanger closed 11 years ago

clintbellanger commented 11 years ago

If we remove the credits lines at the bottom, we can fit a few more options. Here are the ideas I have for options that allow mechanical difficulty changes.

  1. Haypiles on or off. Default on. When they're off the game is harder, you can't rest on a haypile to recover for free.
  2. Enemy crits on or off. Default on. The main hard part of combat is enemies getting surprise big hits. Someone who wants an easier game could disable any chance for the enemy to crit. We might even tone down crit-like enemy spells like Scorch.
  3. Permadeath on or off. Default off. Just for hardcore players.
clintbellanger commented 11 years ago

Changing my mind on this one. I won't add this difficulty change.

The harder options (permadeath, avoiding hay piles) can be done voluntarily. And the easier option isn't necessary in my opinion. I'll do other things to help make the game "easier" (like giving enemies limited MP).