clockworklabs / SpacetimeDB

Multiplayer at the speed of light
https://spacetimedb.com
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On server start after a crash, call on_disconnect for all clients for whom on_connect was called in a module but on_disconnect was not called #1178

Open cloutiertyler opened 2 weeks ago

cloutiertyler commented 2 weeks ago

We could maybe get away with not having this for BitCraft Alpha, but it means that we'll have issues if the server crashes during the playtest.

cloutiertyler commented 1 day ago

@jdetter to write a smoke test to confirm that this works