Closed jdetter closed 3 weeks ago
UnityNetworkManager
is too general and could possibly conflict with other packages that have network managers.
Doesn't Unity support namespacing? I'd think SpacetimeDB.Types.UnityNetworkManager
(or UserNamespace.UnityNetworkManager
if generated with custom namespace) would be always distinct from ones coming from other packages?
UnityNetworkManager
is too general and could possibly conflict with other packages that have network managers.Technically this may not be an API break because Unity references scripts by an ID instead of their name, but this needs to be updated before we do tutorials or documentation or anything else that would reference the name of this script.