clockworkpi / apt

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Thoughts on using OpenSUSE Build Service (OBS) for future GameShell/DevTerm/uConsole packages? #4

Open shymega opened 2 months ago

shymega commented 2 months ago

I think using something like this would be of use in the long term.

It would make the Git repo smaller, reduce the need for LFS (and associated costs), and allow for faster blob access.

Of note is #1, which using GH Releases would solve future issues.

EDIT: Upon further research into github-apt-repos, I believe it may cause more harm than good. Instead, I propose using OpenSUSE Build Service (OBS), which targets more distros and allows us to take advantage of the reliance of SUSE's infrastructure.

Thoughts?

cuu commented 2 months ago

is there any documents/details/examples about this OBS?

I never used opensuse before, totally new thing to me

shymega commented 2 months ago

Essentially, you can build for multiple package managers, and serve the files (signed as well) from a SUSE-managed distribution network, and builders.

This might be of use: https://en.opensuse.org/openSUSE:Build_Service_Debian_builds

It's not just for openSUSE distros - it supports Debian, and Ubuntu as well.

I can do some tests with a 'clockworkpi' namespace, but I'll need to request this on Trac on Clockwork's behalf.

Thanks.

On 26.07.2024 23:11, GNU wrote:

is there any documents/details/examples about this OBS?

I never used opensuse before, totally new thing to me

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