cloudchasingmeerkat / laverna

A stealth game inspired by the Thief series based on the Bevy Game engine
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Implement better loot/interraction system #18

Closed Abb4 closed 1 year ago

Abb4 commented 1 year ago

followup for #3 where Collectible was added

When interacting with loot, add gold to players gold.

Maybe instead of a gold number also create a basic inventory list. The valuables in this list are added together at level end, spelunky style. It is a little more satisfying.

Maybe also build a foundation for interacting with other various objects (e.g. doors) here too.