Closed clsid2 closed 23 hours ago
D3D or regular FS? Second screen or same screen?
regular on main monitor. happens with all renderers.
Can't reproduce with MPC-VR. FS settings:
Edit, I see it was "launch in fs."
After testing again, I still couldn't reproduce, even with /fullscreen flag. MPC-VR was my VR.
FullScreenSeparateControls = True I haven't tested in debugger yet.
I found something, with EVR-CP and FSSC=True. What happened is the toolbar didn't show, and didn't show even when I moused over. Kind of the opposite of your description but buggy nonetheless.
https://github.com/clsid2/mpc-hc/commit/9090b3bddebfd27edab0f5b0c0e7e675159ebe9d
It seems related to this commit, which fixed the problem with /fullscreen not working at all when FSSC=True.
m_fStartInFullscreen
is used when fullscreen in a separate window (dedicated fs window). So should be renamed to m_fStartInFullscreenSeparate
or something similar.
https://github.com/clsid2/mpc-hc/commit/9090b3bddebfd27edab0f5b0c0e7e675159ebe9d needs to be adapted to check in FSSC branch if current monitor is same as fullscreen monitor. If same monitor then use ToggleFullscreen
(like when FSSC disabled), and if different set m_fStartInFullscreen=true
. I think that would do it.
https://github.com/clsid2/mpc-hc/pull/2892
Yes, I came to a similar conclusion. See if this patch works for you.
Problem was trying to launch FSSC when it wouldn't apply.
Rename would be a good idea, it does appear it refers to separate FS window only.
@adipose Regression due to recent changes.
Toolbar does not auto-hide. Video does not show until moving mouse down to toolbar and then away to make it hide.