I am trying to change the pose of the camera during simulation.
There are already implemented functions in furniture class: _set_camera_position for mujoco renderer and _set_camera_pose for unity renderer. When I tried to use _set_camera_pose, it did not change the camera pose. But _set_camera_position works using the mujoco renderer.
I used following code. Am I missing something for the unity case?
Hello,
I am trying to change the pose of the camera during simulation.
There are already implemented functions in
furniture
class:_set_camera_position
for mujoco renderer and_set_camera_pose
for unity renderer. When I tried to use_set_camera_pose
, it did not change the camera pose. But_set_camera_position
works using the mujoco renderer. I used following code. Am I missing something for the unity case?Outputs: Mujoco:
Unity: