clyptomania / cog-des-mainrepo

This is the official (re-iterated) version of the Cognition Design Repository
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UX changes in Teleporter #31

Closed clyptomania closed 3 years ago

clyptomania commented 3 years ago
  1. Limit Parabolic Caster (Raycast) to 2-3 meters to adjust players range of motion
  2. Change Teleport Trigger: there should be two steps: pressing the button=you see the teleporting line, releasing the button=you move to the point at the end of the line.
  3. Tweak velocity to reduce motion sickness
clyptomania commented 3 years ago

--update--

regarding teleport UX:

the teleport raycast (line) is there to indicate where the player will teleport, therefore the player should always have the possibility to “deactivate” the raycast without being forced to move after activating the raycast - other case ex. with longbow, once you strain the bow, you should be able to unstrain it again without shooting the arrow