clyptomania / cog-des-mainrepo

This is the official (re-iterated) version of the Cognition Design Repository
0 stars 0 forks source link

build intermediate room in unity #40

Closed robinbenito closed 3 years ago

robinbenito commented 3 years ago

Small and dim room — 4x4m. One spot marks the center A screen to show instructions.

💡 Idea: Show instructions on ticket vending machine and disable teleportation -- this way people have to go to the center to read the next steps.

Task split split off of #6

clyptomania commented 3 years ago

@robinbenito on your idea:

so you want the 4x4 room to include one ticket vending machine placed as a landmark (in the middle of the room) to hint the player to go there and once the player goes near the landmark it triggers a canvas with the corresponding instructions for the next scene?