Open robinbenito opened 3 years ago
@clyptomania bist du noch auf weitere prefabs mit Händen gestoßen?
--controller mesh renderer issue--
mesh material from the controller is not rendering according to its surrounding because its inside the manager scene i.e. the manager scene is triggering the other scenes remotely, therefore lights from station scenes are not assigned to the objects inside the manager scene like the controller material.
@David-Ef @robinbenito
touch trigger to activate teleport beam
press trigger to teleport to the desired target
while trackpad is pressed to activate instruction window
press + hold trackpad for 100 ms to complete assignment (create an animated button that indicates duration for the toggle button to update its state when clicked. 100 ms activation time to feel responsive (value taken from official SteamVR manual)
Seems perfect, just one detail:
while trackpad is pressed - activate instruction window press + hold trackpad for 2 seconds- to complete assignment
That means you have two seconds to read the assignment or else you finish it, right? I would suggest:
Press Trackpad: Show/Hide Assignment Press & Hold Trackpad while Assignment is visible: Complete Assignment —> there needs to be a clue under the Assignment like „press & hold trackpad to mark as completed“ Am 4. Sept. 2020, 17:30 +0200 schrieb Drufk notifications@github.com:
@David-Ef @robinbenito User On-Boarding Experience:
- Player enters tutorial room and sees controller button instructions floating above controller:
• "trigger for teleporting" • "hold and press trackpad to see further instructions"
- Player completes 3 little assignments inside the tutorial room
- After completion, player will press and hold trackpad for 2 seconds to commence to next scene
Controller Action Input: touch trigger - to activate teleport beam press trigger - to teleport to the desired target while trackpad is pressed - activate instruction window press + hold trackpad for 2 seconds- to complete assignment (create an animated button that indicates duration for the toggle button to update its state when clicked. 100 ms activation time to feel responsive (value taken from official SteamVR manual) To do for next week:
• Assign New Action Input: Complete Assignment by pressing and holding the trackpad button for 2 seconds inside the instruction window • Insert Tutorial Room as default first room via Manager Scene / RoomManager Script • Create 3 little assignments within the tutorial room via Manager Scene
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