clyptomania / cog-des-mainrepo

This is the official (re-iterated) version of the Cognition Design Repository
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Build tutorial room in Unity #6

Closed clyptomania closed 4 years ago

clyptomania commented 4 years ago

Set Up a checkpoint/tutorial room in Unity for the player (test subject) to practice, rest and/or evaluate in-between scenes.

Necessary Components

clyptomania commented 4 years ago

--update--

create two intermediate NEUTRAL rooms incl. all in-game features:

  1. Instructional Room

    • Priming subject on "game" rules
    • Locomotion Features (teleport-area, teleport-gate etc)
    • Landmark derivatives
    • Two floor levels
  2. Intermediate Room

    • Neutral Room
robinbenito commented 4 years ago

I split the issue ^