Open Eriumango opened 2 years ago
I can confirm, Wotlk only, TBC is fine. and I did compare the code base and agree they are the same. so I assume it's something in wotlk that differs from tbc in the spell handling. Any ideas on where to look? All the pieces are in combat from the start and you can not move them or change the facing. as it is, its not possible to complete the event. so stuck at this point in Kara testing.
I see that the WotLK version of chest_event.cpp includes SpellAuras.h, whereas the TBC version of the file does not. Maybe root around in SpellAuras.cpp?
I havenāt rooted around myself, as Iām away from home, but I figured Iād chime in with what I noticed after a very cursory glance.
I took a look and compared the tbc to wotlk, the chess bits look identical in SpellAuras.h so nothing obvious at least.
Bug Details
when starting the chess event , as soon as play starts all the pieces start swinging and are in combat and cant move happens in wotlk only, TBc is fine, the kara .cpp and chess.cpp code seems to be the same in TBC vs WOTLK, so not sure what's happening
Steps to Reproduce
1.wotlk, do chess event 2. 3. 4.
Expected behavior
when starting the event the pieces are not in combat
Suggested Workaround
none
Crash Log
No response
Core SHA1 Commit Hash
418d7a12eb6a0ece58490117fc8d24153b7849fb
Database SHA1 Commit Hash
16026f79f5509a6cdc1b15ad32a1f7e786479bb7
Operating System
ubuntu 20.04
Client Version
3.3.5a (Wrath of the Lich King)