Closed TheTrueAnimal closed 6 years ago
would be sd2 issue. I think the door re-opening is triggered whenever one of the patchwerks evade. Though this is expected to be safe. Likely information how to reproduce this bug are required.
Though there might be some range issue with the door-data not matching the data the client keeps in its cache. (i think gobject info will display the server side view on the door )
Sorry, I totally missed this issue. It should now be fixed by the rework of Stratholme I made last year.
When you die during the Rammstein-Event or during fighting Baron Rivendare the large portcullis sometimes stays closed although everybody in your group died and released their spirits. Door: 6911, entry 175374 - Doodad_LargePortcullis06