Open Zaandaa opened 3 years ago
Possibly related failure from Skyhawk on Jels
ERROR: The script ended with an exception.
: nt_src/scripts/as/mods.hpp [ line 103 ]
: Caught an exception from the application
int try_load_level_stats(global_level_persist@, string, bool = false, int = - 1) nt_src/scripts/as/mods.hpp : 103, 5
void cam_control::load_level(string, int = 0, string = "", bool = false) nt_src/scripts/as/cam_control.hpp : 815, 7
void main_menu_c::open_tab(int, int) nt_src/scripts/as/gui/main_menu_c.hpp : 676, 13
void main_menu_c::update_draw() nt_src/scripts/as/gui/main_menu_c.hpp : 451, 9
void main_menu_c::step() nt_src/scripts/as/gui/main_menu_c.hpp : 135, 11
void scene::step() nt_src/scripts/as/scene.hpp : 63, 7
void game::step_fixed() nt_src/scripts/as/game.hpp : 456, 5
void game::simulate(int, bool = false) nt_src/scripts/as/game.hpp : 834, 9
void game::simulate_base(int) nt_src/scripts/as/game.hpp : 1328, 7
void main() nt_src/scripts/as/main.cpp : 1657, 5
Two possibly similar nexus crashes using the dev version:
ERROR: The script ended with an exception. : nt_src/scripts/source/game.hpp [ line 1677 ] : Caught an exception from the application void game::reset_scripts(const bool = true, const bool = false) nt_src/scripts/source/game.hpp : 1680, 5 void level_editor::step() nt_src/scripts/source/editor/level_editor.hpp : 556, 11 void scene::step() nt_src/scripts/source/scene.hpp : 59, 7 void game::step_fixed() nt_src/scripts/source/game.hpp : 466, 5 void game::simulate(int, bool = false) nt_src/scripts/source/game.hpp : 854, 9 void game::simulate_base(int) nt_src/scripts/source/game.hpp : 1366, 7 void main() nt_src/scripts/source/main.cpp : 1718, 5
eponn in chat said this happened for him in dev build also.
ERROR: The script ended with an exception. : nt_src/scripts/source/world.hpp [ line 286 ] : Caught an exception from the application void world::update_streaming() nt_src/scripts/source/world.hpp : 288, 5 void world::sub_step(bool, bool, int) nt_src/scripts/source/world.hpp : 281, 7 void game::step_world(bool, bool, int) nt_src/scripts/source/game.hpp : 561, 5 void game::simulate(int, bool = false) nt_src/scripts/source/game.hpp : 890, 9 void game::simulate_base(int) nt_src/scripts/source/game.hpp : 1366, 7 void main() nt_src/scripts/source/main.cpp : 1718, 5