Often it's hard to practice using load state because it's difficult to pick up a level at an arbitrary point. Some kind of count down mechanism could be useful for this.
Could also be interesting if you could load state and watch the game for e.g. a second before live inputs take over. Not sure how exactly this might work, however.
Often it's hard to practice using load state because it's difficult to pick up a level at an arbitrary point. Some kind of count down mechanism could be useful for this.
Could also be interesting if you could load state and watch the game for e.g. a second before live inputs take over. Not sure how exactly this might work, however.