Closed cmbruns closed 2 years ago
I don't have a Vive to try, but it works fine for me with the monado runtime on Ubuntu 20.04 LTS. As a side note, I also get it to work with Quest2 on windows.
The problem is this one https://github.com/ValveSoftware/SteamVR-for-Linux/issues/421 (and as of SteamVR 1.21.8 not yet solved)
Christoph Haag made a layer to work around this problem, see https://github.com/ChristophHaag/gl_context_fix_layer
When using this layer with gl_example.py
there is some improvement: I get the blue color for the right eye, but the left eye stays black, however now if I activate the mirror window I correctly have the left side of the window colored green and the right side colored blue.
It doesn't crash, but it's not displaying the colors in each eye. At least not for me with Ubuntu LTS and og HTC Vive.