Open BeBumble opened 7 years ago
At current, array variables are not passed to VoiceAttack. Here are some comments from JGM on the subject: https://forums.frontier.co.uk/showthread.php/294579-EDDI-Windows-app-for-immersion-and-more?p=4684863&viewfull=1#post4684863 A workaround would be to set up a 'Died' cottle script that indexes the values into a delimited list then use the SetState function to pass that delimited list to VoiceAttack.
Ok this work around you speak off I have no idea on. I've only been scripting using VA and have no idea about other programming languages etc. Even this SetState function your talking about I have no clue on.
Thanks for replying though & hopefully either EDDI will get updated somehow or some kind person would be able to program/script something that I could use
Bee safe, if not bee badass ö7
Ok. Here's a 1st pass at a cottle script to send the comma separated lists to VoiceAttack:
{if len(event.ships) > 0:
{_ Set up empty lists _}
{set commander to []}
{set ship to []}
{set rating to []}
{_ Build a list of commanders, ships, and rankings _}
{for cmdr in event.commanders:
{set commander to cat(commander, [cmdr])}
}
{for cmdr in event.ships:
{set ship to cat(ship, [cmdr])}
}
{for cmdr in event.ratings:
{set rating to cat(rating, [cmdr])}
}
{_ Iterate through each list & create comma separated lists _}
{set cur to 0}
{set delimiter to:
{if cur > 0:
{return ","}
|else:
{return ""}
}
}
{while cur < len(commander):
{set commanders to cat(delimiter, commander[cur])}
{set ships to cat(delimiter, ship[cur])}
{set ratings to cat(delimiter, rating[cur])}
{set cur to cur + 1}
}
{_ Send the output to VoiceAttack _}
{SetState('died commanders', commanders)}
{SetState('died ships', ships)}
{SetState('died ratings', ratings)}
}
You would access the variables in VoiceAttack as described here: https://github.com/cmdrmcdonald/EliteDangerousDataProvider/wiki/VoiceAttack-Integration For example: {TXT:EDDI state died commanders} should allow you to access a list of commanders. Note that you may need to do some additional cleanup for NPCs - NPCs will show a code like '$ShipName_Military_Federation;' in place of a name.
Let me know if this works for you and close the issue if it does.
VERY cool and thanks, will test it out as soon as I'm able
is it possible to get the variables for the Died Event though to VA?
Working on a PvP log event so I can have a text file log of who's killed me, where and when. I got the where and when but not the who and their ranks. Looks like this event isn't complete from what I can tell with my testing in VA and EDDI standalone itself