Open iamrusskikh opened 3 months ago
Most keybinds should be already editable via LethalEmotesAPI. Along with this, I believe LethalEmotesAPI has emotes from TME in their emote wheel, as I have given them permission to do so, and it calls my perform animation functions. I have never tested it, but from what I have heard, it works fine.
I'm confused about this one. I already allow override third/first person emotes, and I do allow moving while emoting. The options are in the emote menu, on the right of the emote wheel.
Let me know if I misunderstood anything, thanks!
This feels appropriate to put here because I believe I also have some compatibility issue,
I am not really sure on this one. I would have no idea why their normal emote wheel won't appear. I thought if anything, it would be the other way around, because I told them it's okay to add some of my emotes to their emote wheel to consolidate them together.
My default emote wheel keybind is ~. I'm not sure what their's is.
I's just suggestion, not a bug report or sth like this.