Introduction is:If true, melee weapons will have their own reserved slot.
But in fact,when CombineMeleeAndRangedWeaponSlots is false,It still exists.
And on the client side, the situation is exactly the opposite. When the host is set to shut down, there still exists on the client side.
Ah, I messed up the wording. It should say: "If set to false, melee and ranged weapons will have their own reserved slots. (two slots instead of one)". Thanks! I'll get this fixed
Introduction is:If true, melee weapons will have their own reserved slot. But in fact,when CombineMeleeAndRangedWeaponSlots is false,It still exists. And on the client side, the situation is exactly the opposite. When the host is set to shut down, there still exists on the client side.