cmss13-devs / cm-roadmap

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Research Rework #1

Open harryob opened 1 year ago

harryob commented 1 year ago

The main idea behind the rework is to allow more creativity and diversity in production of stimulants by making a lot changes to the way stimulants are made, the way research credits are acquired, and the way of how intelligence officers and groundside are related to the performance of research.

Currently, the research suffers from a few things, one of them is where researchers save up the credits to create a carbon copy of a (god) stimulant they created a round ago, with no space to spare for creativity besides doing minor changes to the properties of the stim or optimizing the cost.

These changes, in theory, should promote the creation of many specialized stimulants and make research more dependent on their performance themselves (contract system), while achievements from ground side will definitely boost them, namely by giving biomass points, legendary property HINT, and Research Grants.

rev 8/7/2024

kiVts commented 1 month ago

updated