Closed stanalbatross closed 1 year ago
i tested it and we still got weather noise in space. trying to investigate it but it's weird only the sound seem to be playing not the rain... as far as i remember it was there since geeves added weather...
it seem to ignore the fact that weather_enabled = FALSE for the space area. seem to me that it mean that sound trig erring is separated from the animation of rain being on. after a few test and exploring of the code i think it's a problem that seem specific to only space area where for some reason they get the weather ambiance sound when they shouldn't
could be this part of the code responsible
this PR will remove the weather sound in space. https://github.com/cmss13-devs/cmss13/pull/3145
@ItsVyzo my PR got merge it fix this issue. https://github.com/cmss13-devs/cmss13/pull/3145
@Huffie56 closed! Thank you!
Testmerges
irrelevant
Description of the bug
rain plays in space areas outside the almayer
What's the difference with what should have happened?
obvious, it should not
How do we reproduce this bug?
wait for a rain event or trigger one then go into space outside almayer
Issue Bingo