cmss13-devs / cmss13

Contains the code for CM-SS13
https://cm-ss13.com
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ASRS Elevator looks like a white square through walls when in motion #4288

Open stagda opened 1 year ago

stagda commented 1 year ago

Testmerges

BYOND Version: 515.1610 Server revision compiled on: 2023-08-30T12:16:46+00:00 Master commit: 4ad2587f9a8910c34e476d26305acbc829a4fd20 The following pull requests are currently test merged: #4246: 'Move xeno grab cooldown change to just ctrl+click logic' by Drulikar at commit d4a4aebeea #4224: 'ARES Change Holder' by realforest2001 at commit eeb44ebd6a #4063: 'Yautja Change Holder' by realforest2001 at commit 377eeb300e #4274: 'Add flanking possiblities to the lifeboat by adding two clamp with doors on each exterior side.' by Huffie56 at commit 3694dbfcc4 #4241: 'notify ghosts' by harryob at commit 10d2fa7883 #4280: 'Lesser drone changes' by morrowwolf at commit 324a59f75c Local commit: 6c87dfdd4dc889d557619f1cb2c10a5723a1f3f6 TGS version: 5.15.1 DMAPI version: 5.6.1

Description of the bug

When standing in a corner in south req, ASRS looks like a giant white square when looking at it indirectly/through the walls when its in motion. ASRS

What's the difference with what should have happened?

ASRS should look like it normally does

How do we reproduce this bug?

  1. Stand in the corner by south req entrance
  2. Have ASRS called up or down
  3. ...

Issue Bingo

koltoast commented 1 year ago

almost definitely caused by #4229

Huffie56 commented 1 year ago

still a thing?

stagda commented 1 year ago

@Huffie56 yes

DoomLaser9 commented 1 year ago

This also occurs if you are standing in the southeast req room (the one with all the crates)

fira commented 1 year ago

It's rare but it still happens