Open Red-byte3D opened 8 months ago
should note you can also use injectors and od yourself (if you have nistant injectors / medical training)
Priming nades inside xenos isn't an issue. The issue is being able to pull things out of your normal inventory storage while inside a xeno.
If a xeno eats you while you have a nade in your hand, without ever tackling you, then that's on them. In fact, nades should be made to do more damage to a xeno if they blow up from inside it.
Other than by already holding it, the only other way I know of being able to use a nade inside a xeno is if you implant the nade inside yourself (applies to any item; also this is very rare).
a bit similar to that...? https://github.com/cmss13-devs/cmss13/issues/5223
Priming nades inside xenos isn't an issue. The issue is being able to pull things out of your normal inventory storage while inside a xeno.
If a xeno eats you while you have a nade in your hand, without ever tackling you, then that's on them. In fact, nades should be made to do more damage to a xeno if they blow up from inside it.
Other than by already holding it, the only other way I know of being able to use a nade inside a xeno is if you implant the nade inside yourself (applies to any item; also this is very rare).
please stop having wrong and bad takes on my issue report
Still possible, still very much an issue. I was able to take an autoinjector out of an autoinjector pouch and chemical overdose myself while devoured by using inventory hotkeys. Definitely doesn't seem like something that should be possible, though I don't know enough about inventory mechanics to fix it myself.
Testmerges
5298 #5113 #5285 #5153 #5086 #5337 #5280 #5278 #5122 #5359 #5336 #5228
Round ID
does not matter
Description of the bug
you can prime nades while devoured by xenomorph by using a hotkey to access your pouch/belt (for example, if you set your pouch to give to your hand via right clicking when you use your hotkey, it will give the nade to your hand and then you can just press z to activate it)
What's the difference with what should have happened?
not this
How do we reproduce this bug?
1.have a pouch with the option give to hand toggeld
Issue Bingo