cmss13-devs / cmss13

Contains the code for CM-SS13
https://cm-ss13.com
GNU Affero General Public License v3.0
82 stars 463 forks source link

Spawning as an ERT with the bad eyesight traits give no glasses #6532

Open cm13-issue-bot opened 1 week ago

cm13-issue-bot commented 1 week ago

Testmerges

#6071: '[V] Sorokyne Strata: fixes and changes .' by Venuska1117 at commit 77b1ffb107
#6388: 'gayons' by 567Turtle at commit 4f9151f1ba
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 469ffbccfa
#6400: 'Adds Sunsets to Roundstart, adds Sunrises to Marine Victories, and Survs can hear Evo Announcement Screeches now' by GrrrKitten at commit 2927345720
#6517: 'Fix hiding in the LZ walls' by Drulikar at commit 559007bc95
#6308: 'Hostile Survivor Rework' by Steelpoint at commit 340f4048f7

Round ID

22756

Description of the bug

As mention above, chance are since ERT auto removed any custom loadut, it alos removed glasses as well.

What's the difference with what should have happened?

ERT with bad eyesight trait spawn with glasses, or prescription hud

How do we reproduce this bug?

1) Have bad eyesight traits enable for a character 2) Join ERT (Hijack ERT, not cryomarine) as the character with the bad eyesight traits 3) Get spawn without glasses and have to play with a blury screen until you find a glasses.

Attached logs

N/A

Additional details