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Contains the code for CM-SS13
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Secondary Flamer Hardpoint (Tank) sometimes doesn't fire properly. #6536

Open MPhonks opened 1 week ago

MPhonks commented 1 week ago

Testmerges

6071: '[V] Sorokyne Strata: fixes and changes .' by Venuska1117 at commit 77b1ffb107 #6388: 'gayons' by 567Turtle at commit 4f9151f1ba #6334: 'Xenomorph Endgame' by Git-Nivrak at commit 5de79d5ca1 #6400: 'Adds Sunsets to Roundstart, adds Sunrises to Marine Victories, and Survs can hear Evo Announcement Screeches now' by GrrrKitten at commit 2927345720 #6308: 'Hostile Survivor Rework' by Steelpoint at commit bf51f9e551 #6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit 29745fcac6

Round ID

22759

Description of the bug

Firing with the secondary flamer hardpoint of the tank sometimes at specific angles sometimes doesn't work and results in a single tile of flames.

What's the difference with what should have happened?

The secondary flamer hardpoint has a few more tiles of range attributed to it than just... one.

How do we reproduce this bug?

  1. Get a tank.
  2. Get a secondary flamer.
  3. Try to shoot a few angles. ... Profit.

Issue Bingo