Xenomorphs of tier 1 can now use stalk mode to run on all 4 legs , this provides them with the ability to go thru other xenos and dodge stray bullets at the cost of some speed and being unable to use abilities.
IMPORTANT :
FOR NOW IT WILL BE MADE ONLY FOR T1S UNTIL TESTED. ( it can be done on T2s but only for visual effect for now)
WALL LATCHING WILL BE DONE IN A SEPARATE PR AFTER THIS ONE
-STALKING MODE ONLY GIVES MECHANICAL BENEFITS FOR THE FOLLOWING CASTES :
-Drone (no slowdown)
-Sentinel (slows you down)
-Runner (slows you down)
-Lesser Drone (no slowdown)
credit to : Zenith,Blundir for sprites
Explain why it's good for the game
it looks cool and gives stalk mode usefullness.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the `` tags.
Changelog
:cl: Zenith, Blundir, Diegoflores31
add: Adds Utility to Stalk mode for T1 xenomorphs
balance: Crawling on small xenos allows you to pass thru other xenos and evasion at the cost of your abilities
code: Adds support for custom Walking/Running speeds for xenomorphs and Human subtypes
imageadd: added "walking" icons for some xeno castes.
/:cl:
About the pull request
Xenomorphs of tier 1 can now use stalk mode to run on all 4 legs , this provides them with the ability to go thru other xenos and dodge stray bullets at the cost of some speed and being unable to use abilities.
IMPORTANT :
credit to : Zenith,Blundir for sprites
Explain why it's good for the game
it looks cool and gives stalk mode usefullness.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the `Changelog
:cl: Zenith, Blundir, Diegoflores31 add: Adds Utility to Stalk mode for T1 xenomorphs balance: Crawling on small xenos allows you to pass thru other xenos and evasion at the cost of your abilities code: Adds support for custom Walking/Running speeds for xenomorphs and Human subtypes imageadd: added "walking" icons for some xeno castes. /:cl: