Open wshuwshuwshi opened 1 week ago
does that delete really need to be in the changelog though?
Question to the PR. Does this create a new type of hivemind, or does it intrude on the greeno hivemind? Because having 0 space for privacy for greenos feels shit.
Question to the PR. Does this create a new type of hivemind, or does it intrude on the greeno hivemind? Because having 0 space for privacy for greenos feels shit.
It doesn't give you access to any of the xeno hiveminds. It just lets you telepathically message people
About the pull request
Adds a chemical property which causes pain but allows the host to communicate telepathically
Encephalophrasive is made by mixing Nervestimulating, and Psychostimulating
OD causes severe brain damage Critical OD causes paralysis
It's not a mystery that I'm a comics nerd, and it's touched upon multiple times within the comics, and games that humans who have exceptionally strong wills (or have enhanced willpower due to drugs) are able to cause xenomorphs to 'falter' and pause for a moment before acting. While telepathy doesn't necessarily do that, it has the potential to do so.
Additionally, humans (in real life) already transmit brainwaves to others and can percieve (at a very low level) other peoples brain waves, so it's not entirely sci-fi nonsense.
Explain why it's good for the game
Provides an extremely fluffy way for researchers to communicate with xenomorphs and potentially eachother, as well as potentially making this a "Wanted" chem in the same way as DNA Disintegrating is. (Though probably to a significantly lesser degree)
Testing Photographs and Procedure
Screenshots & Videos
https://youtu.be/qQ8JIavtHAAChangelog
:cl: add: Adds the Encephalophrasive property for chemicals del: Removed bit of description that falsely said that higher potency affected clarity of messages fix: Removes focusing from the combination to prevent conflict between focusing and nerve-stimulating, thus preventing encephalophrasive from forming /:cl: