The one of last NanoUIs are nuked, chemical simulator was moved to tgui, along with other changes needed to accomplish that.
Consider that the 1.5 part of research rework
Conflicting and combining properties are now in GLOB lists, one bugfix in save_new_properties, it literally never worked, you cannot add conflicting properties in create, relate in conflict, and etc etc
Its working and is 100% complete, but I need to do some final polish(grammer, looks, etc). but if you dont mind ugliness then its working. Done and looks pretty cool
Explain why it's good for the game
Conflicting properties feature, less nanouis, more friendly to new features.
About the pull request
The one of last NanoUIs are nuked, chemical simulator was moved to tgui, along with other changes needed to accomplish that. Consider that the 1.5 part of research rework
Conflicting and combining properties are now in GLOB lists, one bugfix in save_new_properties, it literally never worked, you cannot add conflicting properties in create, relate in conflict, and etc etc
Its working and is 100% complete,
but I need to do some final polish(grammer, looks, etc). but if you dont mind ugliness then its working.Done and looks pretty coolExplain why it's good for the game
Conflicting properties feature, less nanouis, more friendly to new features.
Testing Photographs and Procedure
Screenshots & Videos
![image](https://github.com/cmss13-devs/cmss13/assets/48099872/a1b06cf4-ae84-46b9-93af-69cd73acd3b6) ![image](https://github.com/cmss13-devs/cmss13/assets/48099872/5a3d81b7-903a-4a73-842e-2a212a9fc6b4)Changelog
:cl: Kivts ui: The Company spent some money to upgrade the chemical simulator to work on the TGUI, Including a few prepaid features. /:cl: