Credit to https://github.com/tgstation/tgstation/pull/79479
Everyone knows that chat will just eat your messages now and then, isn't that annoying?
What if SSchat was smart enough to keep track of your messages and notice when you didn't get one?
Well, now it can!
Explain why it's good for the game
Chat messages poofing into the aether is bad, really bad.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the `` tags.
Changelog
:cl: ZephyrTFA
add: Chat Reliability Layer
code: TGUI chat messages now track their sequence and will be resent if the client notices a discrepenency
/:cl:
About the pull request
Credit to https://github.com/tgstation/tgstation/pull/79479 Everyone knows that chat will just eat your messages now and then, isn't that annoying? What if SSchat was smart enough to keep track of your messages and notice when you didn't get one? Well, now it can!
Explain why it's good for the game
Chat messages poofing into the aether is bad, really bad.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the `Changelog
:cl: ZephyrTFA add: Chat Reliability Layer code: TGUI chat messages now track their sequence and will be resent if the client notices a discrepenency /:cl: