cmss13-devs / cmss13

Contains the code for CM-SS13
https://cm-ss13.com
GNU Affero General Public License v3.0
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Some fixes to paradropping #6609

Open ihatethisengine opened 6 days ago

ihatethisengine commented 6 days ago

About the pull request

You cannot get hit by stray bullets, get lit on fire, trigger traps and many more while mid-air.

Explain why it's good for the game

Makes more sense this way.

Testing Photographs and Procedure

I commented out clearing the chute, then tried to shoot past my character, flame my character and teleport my character on top of a resin trap. Flaming still does damage without igniting, but let's assume it's the heat. Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
` tags.

Changelog

:cl: balance: being mid-paradrop won't trigger traps, fire and stray bullets before you land. /:cl: