cmss13-devs / cmss13

Contains the code for CM-SS13
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Spearhead Sprite Attachments #6950

Closed thevandie closed 3 months ago

thevandie commented 3 months ago

Testmerges

6334: 'Xenomorph Endgame' by Git-Nivrak at commit 8d2cc8fb83 #6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, allow LAZ for CAS inside most structures, Xenos can now weed everything except LZ's and surrounding of LZ's.' by Venuska1117 at commit 817ed55a47 #6248: 'New Map: LV-759 Hybrisa Prospera' by Zenith00000 at commit f3201d3bcd #6682: 'Hugged changes' by zzzmike at commit 901f664a71 #6860: 'Mentor New Player Markers' by realforest2001 at commit f69c2c4055 #6855: 'Non folding plasteel barricade' by Blundir at commit d277c0e46f

Round ID

23512

Description of the bug

The spearhead revolver is no longer accurate when placing attachments on it, specifically the top rail attachment. image

What's the difference with what should have happened?

It should be shifted down a bit, so it's actually on the top of the gun.

How do we reproduce this bug?

  1. Spawn a Spearhead Revolver
  2. Attach a Flashlight/Sight/Whatever toprail attachment to it
  3. Hovering ...

Issue Bingo

Blundir commented 3 months ago

https://github.com/cmss13-devs/cmss13/pull/6649

thevandie commented 3 months ago

oh you fix it there? k