cmumme / XboxWheelCompatibility

A simple tool to make using unsupported Xbox racing wheels work on Windows 10/11.
MIT License
54 stars 6 forks source link

Add clutch support #25

Open s3752703 opened 1 year ago

s3752703 commented 1 year ago

Hi, first I want to say thank you for making this project. It work perfectly well with a Ferrari 485 Spider. I have an issues that the input from my clutch can't be read for some reason. Just wonder that did you test with a 3 pedals brake? Cause if you do it probably mean that my pedals is broken.

Again thank you for making this project

cmumme commented 1 year ago

Hey thanks for reporting this issue. I haven't tested it with any other wheels/pedals other than the Spider. I did not implement clutch functionality, but I believe I can push an update to support clutch input. Just to be sure, all other functionality works properly right?

ducTran9680 commented 1 year ago

Hi yes all other functionality work properly. Just the clutch seem to be the issue.

s3752703 commented 1 year ago

hey so I edit the code so the rightThumstickY is set to RacingWheel.Clutch, figure I just need to set so the computer read it as y thumbstick. I was able to build the project but then it hit me with this image Mind you that the stable version doesn't have this issues. I wonder if you have this issue before.

cmumme commented 1 year ago

Seems like it failed to load the .NET runtime. Did VS prompt you to change the .NET runtime version or anything when you first opened the project?