cnr-isti-vclab / meshlab

The open source mesh processing system
http://www.meshlab.net
GNU General Public License v3.0
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Low speed in poisson mesh and texture #1438

Open ztcyhh opened 10 months ago

ztcyhh commented 10 months ago

When i try to reconstruct a construction site point cloud in meshlab, it's about 10 million points and 500 images, but i use about 3 hrs to do poisson meshing(depth=12) and 12 hrs to texture(8 million meshs,texture size =1024). It's too slow for me. So i try to figure out what's going on. And i check the equipment i use. It seems like only use cpu when doing poisson mesh, is it normal? or how can i speed up the [progress?] 1 The gpu usage is just the same as before (some other program is running on).

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ztcyhh commented 10 months ago

CPU:E5-2683 V4 GPU:RTX 3090 * 2

ztcyhh commented 10 months ago

When i use colmap to mesh, it only tasks about 20 min.

alemuntoni commented 10 months ago

It is normal that it uses only CPU. The implementation of the algorithm is made to only run in parallel on CPU. It does not use GPU.