Open Jessica-Huangq opened 3 years ago
tri_edge_collapse_quadric_tex.h
this file decimates textured mesh.
This is based on QSLIM algorithm, written by Michael Garland. He publish all his papers at http://mgarland.org/papers/
Relevant ones are from years 1997 to 1999
tri_edge_collapse_quadric_tex.h
this file decimates textured mesh.