Open theoriginalgrasshopper opened 7 months ago
Try unplugging your controllers if you have any. Also if this only occurs in 7-S, it's a known issue.
I don't have any controllers plugged in. It's not in 7-S, but in cybergrind. Before the ULTRAKILL update it was running smoothly, now it's not. I tried reinstalling the script, changing my settings etc, but nothing worked. I am not using the built-in GPU, and the discrete one is indeed working
Hello. i investigated the issue further. It looks like it lags when facing a decent amount of objects. In levels, facing the ground will guarantee 200-300 FPS. Facing parts of the level which have more objects however, will result in the opposite. I tried re-installing ultrakill, re-running the script, and forcing steam to use the dedicated graphics. No effect. If i had to guess, it's a rendering problem, but i have no clue how or why it occured just after the ULTRAKILL update
With the new patch update the performance is even worse. In main menu there's only 30 fps
With the update came lag. Previously, there was stable 120 FPS, now, it's around 25-30. I acknowledge that with the project being dead issues like these will most probably never be resolved. However, i really hope that this project will live and be maintained by someone else