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coavins
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zomboid-coavins-firearms
A Project Zomboid mod that expands the firearm repair system
https://steamcommunity.com/sharedfiles/filedetails/?id=3101379739
MIT License
6
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5
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Merge macinsight:develop into coavins:develop
#54
macinsight
closed
11 months ago
1
Add 10g
#53
macinsight
closed
11 months ago
1
Adding lua program to generate entries for Models.lua
#52
macinsight
opened
11 months ago
2
Add 12g
#51
macinsight
closed
11 months ago
2
Add 45lc
#50
macinsight
closed
11 months ago
1
Add 22lr
#49
macinsight
closed
11 months ago
1
Add 380acp
#48
macinsight
closed
11 months ago
1
Add 9mm
#47
macinsight
closed
11 months ago
1
[enhancement] Rename Master branch to Main, add additional GitHub actions
#46
macinsight
closed
11 months ago
2
Typo in part name
#45
macinsight
closed
11 months ago
0
Add Workflow to automatically publish to Steam Workshop
#44
macinsight
closed
11 months ago
2
Adding Automation to publish contents of `develop` to Steam Workshop
#43
macinsight
closed
11 months ago
1
docs: make it clearer how to add models
#42
macinsight
opened
11 months ago
1
Add GH Action Workflow to push `master` and `development` branches to Steam Workshop
#41
macinsight
opened
11 months ago
13
[Review request] Add support for pistols chambered in .45 ACP by introducing new model
#40
macinsight
closed
11 months ago
1
WIP: Split 9mm 45acp pistols
#39
macinsight
closed
11 months ago
3
Split 9mm and .45 calibers
#38
macinsight
closed
11 months ago
1
Police officer should get some kind of bonus for repairs
#37
coavins
opened
1 year ago
0
Support for TIHFP
#36
khapeterk
closed
1 year ago
1
Support for Totally's Historical Firearms Pack
#35
khapeterk
closed
1 year ago
3
Add B93R, M9, M9A3 as GenericPistol
#34
macinsight
closed
2 years ago
2
Expanding rifles within M16Rifle model
#33
macinsight
closed
2 years ago
0
WIP: Adding G36 Family
#32
macinsight
closed
11 months ago
7
Add german translation
#31
macinsight
closed
2 years ago
3
Number of times repaired is lost for parts when reinstalled
#30
coavins
opened
2 years ago
0
Add "combines with" info to tooltip
#29
coavins
opened
2 years ago
0
Add context menu command to fully field strip a firearm
#28
coavins
opened
2 years ago
0
Make gun's jam rate change according to cleanliness of parts
#27
coavins
opened
2 years ago
0
Adjust the times of removing/inserting various parts
#26
coavins
opened
2 years ago
0
Add option to salvage receivers/frames for metalworking parts
#25
coavins
opened
2 years ago
0
Don't allow disassembly of firearm while magazine or attachments are connected
#24
coavins
closed
2 years ago
0
Randomize the condition of initialized parts
#23
coavins
closed
2 years ago
0
Add distribution info for new parts and items so they can be found in the world
#22
coavins
closed
2 years ago
0
Expand models
#21
coavins
opened
2 years ago
2
Add icons for all new items
#20
coavins
closed
2 years ago
0
Add tooltips to context items
#19
coavins
closed
2 years ago
0
Allow player to clean components
#18
coavins
opened
2 years ago
0
Condition of components should be affected when shooting
#17
coavins
closed
2 years ago
0
Condition bar should appear on components in the inventory
#16
coavins
closed
2 years ago
0
Override and disable repair of firearm items
#15
coavins
closed
2 years ago
0
Add timed actions for assembly and disassembly
#14
coavins
closed
2 years ago
0
Store information on installed components in modData
#13
coavins
closed
2 years ago
0
Add context menu items for assembly and disassembly
#12
coavins
closed
2 years ago
0
Create new items for firearm components
#11
coavins
closed
2 years ago
0
Context menu for assembly should show component info in tooltip
#10
coavins
closed
2 years ago
0
Add recipes for repairing components
#9
coavins
closed
2 years ago
1
Show component info in the mouseover tooltip
#8
coavins
opened
2 years ago
0
Add a new window for installing components
#7
coavins
opened
2 years ago
1
Try to deduce model from firearm attributes
#6
coavins
closed
2 years ago
1
Add models
#5
coavins
closed
2 years ago
0
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