There was a trivial error in the podspec that prevented the CocoaPods build from succeeding (see #131), now we should be back in the game. I have also tried adding a CocoaPods linter pass into Travis config to make sure we keep the CocoaPods build working.
There was a trivial error in the podspec that prevented the CocoaPods build from succeeding (see #131), now we should be back in the game. I have also tried adding a CocoaPods linter pass into Travis config to make sure we keep the CocoaPods build working.