Open yuanzm opened 1 year ago
https://github.com/wechat-miniprogram/minigame-canvas-engine
https://github.com/cocos/cocos-engine/blob/v3.8.2/platforms/minigame/openDataContext/engine.js
https://docs.cocos.com/creator/manual/en/editor/publish/build-open-data-context.html
Test: https://github.com/cocos/cocos-example-open-data-context
Use Case
The built-in minigame-canvas-engine(platforms/minigame/openDataContext/engine.js) in Cocos is already outdated by 3 years. Recently, the minigame-canvas-engine has undergone many optimizations and upgrades, including support for the tweening system, support for WeChat Mini-Game plugins, support for rich-text components, as well as a series of performance optimizations.
Specifically, by using the WeChat Mini-Game plugin to reference the minigame-canvas-engine, better version control and upgrades can be achieved, while also enjoying the additional benefits brought by the WeChat Mini-Game plugin.
Problem Description
I am unable to use the various new features of the minigame-canvas-engine.
Proposed Solution
No response
How it works
No response
Alternatives Considered
I have two suggestions:
Upgrade the built-in minigame-canvas-engine. Support referencing the minigame-canvas-engine using the WeChat Mini-Game plugin method, which can be referred to in the documentation at https://wechat-miniprogram.github.io/minigame-canvas-engine/overview/plugin.html.
Additional Information
No response