Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
Texture type resources don't have serialized names, so they don't have names. If you need a name, you need to save it in the serialization and deserialization functions.
Cocos Creator version
3.8.1
System information
Win10
Issue description
If you can't get a specific texture from a bundle with asset.name, you must use "skybox" as name:
use "skybox" can only get .png .jpg. If you use .hdr as cubemap, you get null from bundle asset
Relevant error log output
No response
Steps to reproduce
Minimal reproduction project
No response